Yaw Crown
Drag the gold arc to set heading. The needle is your intended yaw, not a steering wheel you fight.
GT99
Drift Precision
Lantern method
A compact GT runs a closed circuit from above. You do not win by filling the lap with speed. You win by starting the slide early, holding yaw through the inner paint, and leaving each lantern lit.
Drag the gold arc to set heading. The needle is your intended yaw, not a steering wheel you fight.
Hold Slide Lock as the nose enters the corner. Grip falls, the ribbon ignites, and the lantern can be claimed.
Each route asks for a time cut, a clean wall, or a run of precise slides. Crossing the line without the contract still records the lap.
Closed routes
Harbor teaches the lantern. Night Voltage hides the landscape behind glow. Serra Switch punishes a kiss on the barrier. Metro Crown asks for all three crafts at once.
Bay
Every car is a short-wheelbase coupe. Bite, yaw, and slide window change how early you must lock the slide. New bays open as contracts fall.
Field notes
These notes treat a compact circuit as a timing instrument. Speed is a byproduct of a quiet nose and a lantern taken on yaw.
On a short loop the inner paint is not decoration. It is the only place where the car’s heading and the velocity vector can part without kissing the outer rail. Enter too pointed and you under-rotate. Enter too late and the lantern sits in your mirror.
A GT coupe on a harbor oval loads the outside front in less than a car length. Slide Lock dumps that load rearward so the nose can yaw. Hold it through the lantern, then release so the ribbon does not walk you into the exit wall.
When the landscape vanishes, the glowing edge is your only map. Read the gold as a future heading, not as a pretty rail. The lanterns sit where the curvature peaks. If the glow tightens, lock the slide before the paint, not on it.
Switchbacks punish a busy crown. Set the needle, lock once, and let the car rotate around the inner rock. A second correction is how barriers get kissed. Clean walls on Serra are a decision, not a recovery.
A lantern counts only when you occupy the ring with real yaw and real speed. Coasting through it is a missed geometry. The gold spark is proof that heading and path disagreed on purpose, inside a measured circle.
Long cars hide a slide. These coupes announce it. Crimson Veil is the teaching balance. Solstice Armor holds grip longer, so you lock earlier. Nocturne Spike yaws on a rumor of lock, which is why Metro Crown finally makes sense in the dark.
Record spine
Every contract, lantern, and slide second is kept on this plaque. Grades move only when a circuit is taken on its own terms.
Harbor Loop
Crimson VeilContract